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Quick, dirty and ugly JavaScript tutorial for random generators (Part 5)

Random Generator Tutorial (part 5) Quick, dirty and ugly JavaScript tutorial for random generators Part 5 Welcome to the fifth part of my tutorial, you can find the first parte here , second part , third part here and the 4th one here . Now we are going to repeat some of the initial advice of that part. There are a lot of useful tools like Perchance and Chartopia available to create random generatos for your rpg but here we are going to make things old-school, tinkering with HTML and JavaScript. You will need a basic knowledge of how a webpage is created using HTML and some minor programming experience in any programming language so you can grasp the JavaScript parts. The code and web page will be just as simple as possible and we'll try to avoid any advanced features (or even good modern practices). Again we are going to do something new! We'll try to improve our random map. The story so far There are several dungeon generatos that create beautiful maps lik